Rocks shaders, textures and models

Misc, Shaders & Effects | Posted by admin
Jan 23 2011

Rocks are everywhere, in most 3d games. But there is a problem, they take a lot of polygons. Typically it is very hard to have a big realistic rock with less than 20,000 polys. I am been looking for solutions to get the same result with only 600-700 polys.

… and I came up with some very advanced shading algorithms using the normals to simulate the relief. Better than bump mapping or displacement maps, these shaders are doing the job using low resources in only one pass.

Then I have created 12 low poly rocks, and worked the UV mapping so that these rocks can work with rectangular regular textures. I mixed atlas and spherical UV mapping to get rocks that would almost look good with any kind of seemless texture.

Finally I created 20 hi-resolution textures (2048×2048). They are not photos, but algorithmic simulations so that you get a level of detail that cannot be matched with a photo.

It is here: http://www.unity3dx.com

Features in this pack

* 3x shaders: details, wet and transparent. All shaders supports 2 textures (one main and one detail) and 2 normal maps.
* 20 unique and exclusive textures, ice, magma, stone, gems you name it.
* 12 low poly rocks (from 600 to 1400 polys)
* 22 preset materials using the textures and the shaders so that you can drag and drop them immediately.
* One working project that demonstrates all these materials.

Video here: http://www.youtube.com/watch?v=03phJ3Sv5wY

3D Ocean 4.0 test with underwater

Ocean & Water | Posted by admin
Oct 16 2010

I’ve decided to try to merge the underwater version posted in the Unity’s forum with my version of the Ocean.

There are a lot of differences in the scales and it is still very buggy, but it works a little bit.

I released Unity3dx.com!

Space 3d | Posted by admin
May 29 2010

Unity3dx.com is a commercial website with Xpansion for the 3d engine Unity3d.

2 packs are for sale : Earth 3D

and The Frigate:

Realistic Earth 3D

Space 3d | Posted by admin
Oct 08 2009

Cargo Tanker Convoy showcase

Space 3d | Posted by admin
Oct 08 2009

A new video posted about some work I’m doing for an upcoming exciting project.

Aliens Comic Book Adventure

Misc | Posted by admin
Sep 30 2009

Here is a video made from the cinematic and pictures from this game I made in 1995 for DOS…

Atmospheric Rayleigh scattering in 3D with Unity 3D

Space 3d | Posted by admin
Sep 18 2009

Atmospheric Rayleigh scattering in 3D with Unity 3D : The blue color of the sky is caused by the scattering of sunlight off the molecules of the atmosphere. This scattering, called Rayleigh scattering, is more effective at short wavelengths (the blue end of the visible spectrum). Therefore the light scattered down to the earth at a large angle with respect to the direction of the sun’s light is predominantly in the blue end of the spectrum.

This demo is made with Unity 3D and use almost only GPU shaders to compute the light scattering.

Frigate 3D

Space 3d | Posted by admin
Aug 24 2009

Another 3D spaceship. This is the begining of a whole new project named : Space 6000. Subscribe to this blog to follow this new project!

Huge Mother Ship v3

Space 3d | Posted by admin
Aug 17 2009

Today I post a more frightening / realistic version of the Huge MotherShip.

Big improvements in the rendering quality, added sounds and particles for the engine, a creepy music and … a Zombie :)

iLightnings for iPhone

iPhone & iPad | Posted by admin
Jul 14 2009

I’ve quickly made a small funny application for iPhone. Should be released this month. Here is the official blabla about it !

Main

Welcome to iLightnings the new iPhone / iPodTouch application.

iLightnings is a small application that simulates lightning in a photo-realistic way.

Move your finger on your iPhone/IpodTouch screen and the lightning bolds will follow your finger.
The 3D sound is as realistic as it possibly can, and lightning sparks when you touch your screen.

If you change your device orientation, the 4 balls that generates the electricity will move horizontally or vertically, changing the 4 lightning strike motif.

iLightnings is a fun, very efficient and basic application that uses your iPhone/iPodTouch accelerometer, and touch screen, and will impress your friends, kids and family.

It is eye catching and looks like if there are real lightning inside your iPhone / iPodTouch!

It works fast on any models even the first iPhone 2G and will load right directly into your device without having to connect to a wi-fi network.

For more info and future updates/releases check http://www.funpoint.com