Volumetric fog

Posted by admin
Aug 25 2004
I’ve also changed the Skybox with a SkySphere that is in my
opinion much better. Here is the result.

I’ve added the volumetric fog in the Camera dialog. You can control the
color of the fog, its height, transparency, the wind/smoke animation
speed, the texture scale

When you get closer to the fog, the overall fog parameters are changing
to emulate a real fog density.

At the time you enter into the fog, you have some trouble to see
anything.

When you are under the fog you stillhave a lot of fog, the sky is
darker, but you can see the closest objects.

Now we go out from the fog!

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