I am working on a new concept of super terrains that have low poly and are looking photo-realistic. They are meshes with different LOD and display very fast on mobile platforms.
This is a video of the Superterrain vol 3
I am working on a new concept of super terrains that have low poly and are looking photo-realistic. They are meshes with different LOD and display very fast on mobile platforms.
This is a video of the Superterrain vol 3
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