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	<title>&#187; Space 3d</title>
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	<link>http://www.nikko3d.com</link>
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	<lastBuildDate>Thu, 12 Jan 2012 23:51:44 +0000</lastBuildDate>
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		<title>New Planetary Shader</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/new-planetary-shader/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/new-planetary-shader/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 16:46:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Shaders & Effects]]></category>
		<category><![CDATA[Space 3d]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=229</guid>
		<description><![CDATA[I have been frustrated by the preceding shader I have adapted from the Neil Shaders from GPU  Gem 2 : the Earth 3d shaders, that you can see here. I wanted something more flexible, more easy to deploy, faster and globally more fun. I got rid of the physics, as we all know that everything [...]]]></description>
			<content:encoded><![CDATA[<p>I have been frustrated by the preceding shader I have adapted from the<a href="http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html"> Neil Shaders from GPU  Gem 2</a> : the <a href="http://www.nikko3d.com/index.php/3dspaceship/realistic-earth-3d/">Earth 3d shaders</a>, that you can see <a href="http://www.nikko3d.com/index.php/3dspaceship/realistic-earth-3d/">here</a>. I wanted something more flexible, more easy to deploy, faster and globally more fun. I got rid of the physics, as we all know that everything is possible in the universe, and I just focused on getting a WOW result for use in any games including mobile phone.</p>
<p>Here are the Atmospheric Planet shaders. Avalaible for sale at <a href="http://unity3dx.com">http://unity3dx.com</a></p>
<p><iframe src="http://www.youtube.com/embed/t0dCdAH99L0?hd=1" frameborder="0" width="560" height="315"></iframe></p>
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		</item>
		<item>
		<title>I released Unity3dx.com!</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/i-released-unity3dx-com/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/i-released-unity3dx-com/#comments</comments>
		<pubDate>Sat, 29 May 2010 13:20:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>
		<category><![CDATA[frigate ocean 3d]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=193</guid>
		<description><![CDATA[Unity3dx.com is a commercial website with Xpansion for the 3d engine Unity3d. 2 packs are for sale : Earth 3D and The Frigate:]]></description>
			<content:encoded><![CDATA[<p><a href="http://unity3dx.com">Unity3dx.com</a> is a commercial website with Xpansion for the 3d engine Unity3d.</p>
<p>2 packs are for sale : Earth 3D<br />
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<p>and The Frigate:<br />
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		<title>Realistic Earth 3D</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/realistic-earth-3d/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/realistic-earth-3d/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 08:30:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=188</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Cargo Tanker Convoy showcase</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/cargo-tanker-convoy-showcase/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/cargo-tanker-convoy-showcase/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 08:28:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=186</guid>
		<description><![CDATA[A new video posted about some work I&#8217;m doing for an upcoming exciting project.]]></description>
			<content:encoded><![CDATA[<p>A new video posted about some work I&#8217;m doing for an upcoming exciting project.</p>
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		</item>
		<item>
		<title>Atmospheric Rayleigh scattering in 3D with Unity 3D</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/170/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/170/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 05:59:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>
		<category><![CDATA[atmosphere rayleigh scattering]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=170</guid>
		<description><![CDATA[Atmospheric Rayleigh scattering in 3D with Unity 3D : The blue color of the sky is caused by the scattering of sunlight off the molecules of the atmosphere. This scattering, called Rayleigh scattering, is more effective at short wavelengths (the blue end of the visible spectrum). Therefore the light scattered down to the earth at [...]]]></description>
			<content:encoded><![CDATA[<p><span>Atmospheric Rayleigh scattering in 3D with Unity 3D : The blue color of the sky is caused by the scattering of sunlight off the molecules of the atmosphere. This scattering, called Rayleigh scattering, is more effective at short wavelengths (the blue end of the visible spectrum). Therefore the light scattered down to the earth at a large angle with respect to the direction of the sun&#8217;s light is predominantly in the blue end of the spectrum. </span></p>
<p><span>This demo is made with Unity 3D and use almost only GPU shaders to compute the light scattering.<br />
</span></p>
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		</item>
		<item>
		<title>Frigate 3D</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/frigate-3d/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/frigate-3d/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 05:35:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>
		<category><![CDATA[space frigate]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/index.php/archives/168</guid>
		<description><![CDATA[Another 3D spaceship. This is the begining of a whole new project named : Space 6000. Subscribe to this blog to follow this new project!]]></description>
			<content:encoded><![CDATA[<p>Another 3D spaceship. This is the begining of a whole new project named : Space 6000. Subscribe to this blog to follow this new project!</p>
<p><object width="560" height="340" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/x6SUe8b2i2Q&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed width="560" height="340" type="application/x-shockwave-flash" src="http://www.youtube.com/v/x6SUe8b2i2Q&amp;hl=en&amp;fs=1&amp;" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<item>
		<title>Huge Mother Ship v3</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/huge-mother-ship-v3/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/huge-mother-ship-v3/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 13:44:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>
		<category><![CDATA[creepy 3 huge spaceship mothership]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=162</guid>
		<description><![CDATA[Today I post a more frightening / realistic version of the Huge MotherShip. Big improvements in the rendering quality, added sounds and particles for the engine, a creepy music and &#8230; a Zombie]]></description>
			<content:encoded><![CDATA[<p>Today I post a more frightening / realistic version of the Huge MotherShip.</p>
<p>Big improvements in the rendering quality, added sounds and particles for the engine, a creepy music and &#8230; a Zombie <img src='http://www.nikko3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<item>
		<title>Huge Spaceship v2 with Unity 3D</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/huge-spaceship-v2-with-unity-3d/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/huge-spaceship-v2-with-unity-3d/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 00:14:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=35</guid>
		<description><![CDATA[I&#8217;ve purchased Unity 3D that is finally the kind of tool I was waiting for. Now I can move forward and create some of the projects I have in my head. This huge spaceship is one of them. check here to run the demo on your computer! Works for MAC and PC : http://www.nikkoid.com/Huge_Spaceship.html]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve purchased Unity 3D that is finally the kind of tool I was waiting for.</p>
<p>Now I can move forward and create some of the projects I have in my head. This huge spaceship is one of them.</p>
<p>check here to run the demo on your computer! Works for MAC and PC :</p>
<p><a title="Huge Spaceship demo" href="http://www.nikkoid.com/Huge_Spaceship.html">http://www.nikkoid.com/Huge_Spaceship.html</a></p>
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		</item>
		<item>
		<title>Huge 3D Spaceship v1 with C4</title>
		<link>http://www.nikko3d.com/index.php/3dspaceship/21/</link>
		<comments>http://www.nikko3d.com/index.php/3dspaceship/21/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 22:28:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Space 3d]]></category>

		<guid isPermaLink="false">http://www.nikko3d.com/?p=21</guid>
		<description><![CDATA[This is my first experiment using the Huge Spaceship model. I got a lot of trouble importing the model into C4 3d engine. I had to optimize it to 3 Millions Poly and finally, so I could import it. I got a lot of trouble to find a nice texture, C4 is very limited or [...]]]></description>
			<content:encoded><![CDATA[<p>This is my first experiment using the Huge Spaceship model. I got a lot of trouble importing the model into C4 3d engine. I had to optimize it to 3 Millions Poly and finally, so I could import it.</p>
<p>I got a lot of trouble to find a nice texture, C4 is very limited or I don&#8217;t get it. I&#8217;ll try to improve the result later.</p>
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